currently hardening A.K.O for first ship

adarkfable

no lies, just love
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who

I'm Omari. Dilettante turned all-in. Started devving during COVID with whatever engine would run — Unity, Godot, Construct, GDevelop — then committed to Lua as the one real language and made the switch to professional.

Lost a job somewhere in the middle. Turned out to be a signal, not an obstacle. Took every unfinished project I had and breathed new life into them. No degree, no studio, no excuses. Self-taught, self-published, self-directed.

Novels on Amazon since 2015. An album, Machine Lord Human Gang — Don't Believe, on Amazon too. Now a slate of games, each one actually arriving.

one thing worth knowing i ship
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what's next
001 / 008
First Steam Release
A.K.O — Arrow Keys Only
a one-hand arcade roguelike shooter

Four buttons. Nothing else. Walk, jump, fire, swap element. Built to be playable while you eat, smoke, drink — anything you do with your other hand. Five pilots, fifty skins, five procedural dungeons, thirty-plus relics, ten trial modifiers, nine languages. The constraint is the design.

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on the workbench
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playable now
Servitude Inc. A free-to-play browser sim about corporate exploitation. Climb. Extract. Pretend the satire isn't about you. play
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also
Most of these ship under my publisher label.
Full studio catalog at dred.work.
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elsewhere
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contact

Press, collaboration, or anything else —