adarkfable

game developer · author · one-man studio

I'm Omari. I build systems-heavy games about legacy, entropy, and the things families carry whether they want to or not. Published author since 2015. Self-taught developer. No degree, no studio, no excuses.

Based in the US. Working alone. Shipping anyway.

Bloodweight
A Procedural Saga

A dynasty simulation spanning 100 generations. Manage a bloodline through shifting eras, plagues, and wars — while an AI chronicler writes the literary history of every failure.

Dynasty Sim Procedural Narrative 75 Genetic Traits 100 Generations Steam Early Access

For press, collaboration, or anything else: